But the player's task is not to steal the sheep. The part of the hunting robots is handed over to a sheepdog guarding a flock of sheep. Not the old-fashioned basic idea of gameplay but the way it was presented apparently hit the zeitgeist of the newly dawning millennium back then. Even the mainstream press suddenly gave attention to this marginal topic. The timing of the scanning process was therefore critical and had to be planned in advance by precisely calculate the movement of the chasers.īy copying this game concept, Sven Bømwøllen etched not only into the collective memory of the German gamer scene. During this phase, the player was immobilised and could no longer actively dodge the attacks of the patrolling robots. No, the agent had to avoid the rushing robots on his way to some computer terminals inside a room and finally scan them for a short period of time.
Views: 2047 Screenshots Review by LostInSpace ()Įven in a very early title for the C64 like Impossible Mission, the player's main task was not simply to shoot down enemies.